Working with Marvel may not be so super.
A visual effects artist who worked on the final two “Avengers” films slammed Marvel on Tuesday, claiming that the franchise overworked the team, while another artist alleged that the production company is the “worst” in the industry.
One VFX artist, identified only as David in the Gizmodo report, said his team was hired to work on “Avengers: Infinity War” and “Avengers: Endgame.” However, Marvel reportedly forgot to tell them that the film’s release date had been moved up, so artists found out about the bumped-up date up through a coworker rather than the studio.
“The worst was when ‘Avengers: Infinity War’ and ‘Endgame’ were coming out,” David alleged to the publication. “They actually bumped up that release by a month but they hadn’t told us.”
David recalls that he was working when a coworker approached him with a press release.
“I remember being on the floor with my team and one of my artists comes to me and says, ‘Hey, you see this?’ and he shows me the article saying Marvel bumped the release date up a month,” he claimed. “So we found out from a press release that we had one less month to work on all these shots.”
Marvel eventually told the team that they had “forgotten” to tell them of the new release date, the artist alleged.
Several VFX artists have posted in a Reddit forum, entitled “I am quite frankly sick and tired of working on Marvel shows,” which is full of complaints about the alleged working conditions and pay the company gives VFX studios.
One VFX artist using the pseudonym Sam claimed to Gizmodo that Marvel is “the worst example of a lot of the problems in the industry.”
“It would be one thing if sometimes it was really bad, sometimes it wasn’t … But with Marvel, it seems like every single time it’s the same thing,” the artist alleged. “They tend to be as bad as you’re going to get and they’re consistently that bad.”
He also alleged working conditions on a Marvel show were unrealistic.
“I didn’t have a day off for five weeks. And those were not eight-hour days. They were ten-plus-hour days,” he said. “And that was because they did a reshoot a month before the show was due. So we literally got shots in at the end of December for a show that was due at the end of January.”
The Post has reached out to Marvel for comment.
Dhruv Govil, who worked on “Guardians of the Galaxy,” cited Marvel as why he reportedly quit being a VFX artist.
“Working on #Marvel shows is what pushed me to leave the VFX industry,” Govil wrote in a tweet. “They’re a horrible client, and I’ve seen way too many colleagues break down after being overworked, while Marvel tightens the purse strings.”